![]() ![]() Note that both Audacity and PolyPhone have detailed usage instructions online, so we try to avoid duplicating this information by focussing on just the key features required to run through the tutorial. Follow the instructions in Section 2 and Section 3 to learn about what's going on, and how you can make and use your own custom SoundFonts. Section 1 describes this approach.įollow the more detailed tutorial instructions to make your own SoundFont, and use it in your own score. ![]() Open the MuseScore file, load the SoundFont file into Synthesizers and listen to the birds without going through the tutorial. OptionÄownload the two files ( ForestBirdies.zip and ForestBirdiesTrack.mscz). The second works through a tutorial on how to create, manage and use these files. There are two ways to use these files - the first if you just want to quickly see the result of the new SoundFont in a template score. ![]() The tutorial MuseScore ( ForestBirdiesTrack.mscz) and SoundFont file ( ForestBirdies.sf2, from zip file ForestBirdies.zip) that we create are available to download as part of this tutorial. We then discuss using the custom SoundFont in MuseScore to create a sound effects track. We begin with brief instructions on the use of Audacity to record the samples, followed by a short guide to using PolyPhone to create the SoundFont. In this tutorial we'll attempt to make a night-time forest soundtrack using some bird noises we record as samples and then include in a custom SoundFont that we'll use to make a score in MuseScore. ![]()
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